Added sperate keyboard layout for spaceships and walking around.Added turrets to inside power stations control rooms.Stopped the creation of multiple jump points which broke warp a bit.Large mining outposts can now only be disabled and not blown up.Science dome shield button can only be used by CEO's now.Fixed AI assigning heavy weapons to small fighters. Ai will notice you are in the same alliance quicker.Red alert buttons on station control panels now activate the defences.Recall on the teleport now works the same way as normal tele-beaming, just set 1 location and that position now works for both.Selection rings on tanks are now bigger.Fixed issue with saving maps multiple times creating duplicate connections and slowing down the game especially ships coming out of FTL travel.Multi selecting troop transports and pressing deploy/load now works.Cargo ships should start moving again after a save.Cargoship removed from design menu as no need to build manually.Outfit machine can only now be used by the Team owner or their alliance.Starfighters will now move again after reloading a save.Fixed gateway navigation mesh when connected to derelict outposts so can send units back.Reloading a game no longer produces tele-probe.Fixed issue with Executron launch terminal.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |